Added a ‘System’ tab console (icon is a tilde ~).string face, bool unique_back, string back, int width, int height, int number, bool sideways, bool back_is_hidden.getCustomObject() will return a list of these keys because it could be multiple decks combined:.Fixed null reference with Player.getSelectedObjects().
Fixed sync input fields on late joining people.Fixed takeObject() collision issue with concave colliders.Added custom deck setCustomObject() and getCustomObject() support.Made background objects non-interactable.Fixed bouncing rulebook when changing states.You can also see how long that particular session has been going as well as if they are in singleplayer or multiplayer.You can see when players are hosting a game, the number of seats available and their color.
We hope you do like any of the changes and updates that have been added thus far.Ī big thing we’ve added to TTS is Discord integration, so you can see what game your friends are playing, what they are hosting and the number of seats available, and much more. This is our first update in 2018 and while this patch may not seem too exciting, it’s because we spent a lot time cleaning up underlining code to facilitate better updates for the future.